healthygogl.blogg.se

Terraria 2 news 2019
Terraria 2 news 2019










terraria 2 news 2019

terraria 2 news 2019

This allows the player to place objects without putting them on the hotbar. Items being held by the mouse will now be used by left clicking. There are now three types of traps that are generated underground. When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity. Different styles of wall can now be placed next to one another without showing the background between them, allowing for more creative building. Underground cabins may randomly spawn around chests.

terraria 2 news 2019

Demon Torches now appear in shelters generated in the underworld. Tweaked the way and amount of Underground Mushroom biome spawn. Added several small features to world gen. Removed obsolete lighting code, reducing both RAM usage and world save file sizes. There is a new biome, The Hallow, that will be created when the hell boss is defeated. Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it! Harder monsters will spawn, and the Corruption’s rate of spread will be greatly increased. Defeating the hell boss will now increase the difficulty of the world. Smashing Demon Altars with a special item will cause new ore to appear around the world. Above ground tunnels may now be created during world gen. Fixed a bug where water is consumed when a player cures Corruption with Purification Powder while standing in water. The server now withholds some NPC, player, and projectile packets based on player distance from them. The server now only broadcasts tile data to the players who need it.

terraria 2 news 2019

Reduced the amount of data needed to transmit tiles down to 25%.

#TERRARIA 2 NEWS 2019 UPDATE#

This prevents NPC’s from trying to update every cycle which would cause massive amounts of lag. Added a limit to how often the server can broadcast NPC update packets. Fixed a bug that caused graphical issues for player’s using automatic weapons. Fixed a problem with item syncing for newly connected players. This setting can be toggled in the Options Menu. Added automatic graphic quality adjustment based on the game’s frame rate. Made several lighting and display optimizations to increase game performance. Terraria now has smooth, colored lighting! You can toggle between the four lighting modes: Color, White, Retro, and Trippy in the Options Menu or by pressing F7. Putting the Guide Voodoo Doll in lava is now a bad idea.or is it? Added loads of other new items and weapons waiting to be found! Added Music Boxes that record and play in-game music. Added Pressure Plates, Switches, and Timers to activate devices. Place armor on them for decoration/storage. Added Mannequins that are crafted out of wood. Colored Torches can now be crafted out of Gems and Torches. Some accessories can now be combined at a Tinkerer’s Workshop. The crafting requirements for Molten and Jungle gear have been reduced. These conditions can be changed for a price by visiting a new NPC. Weapons and accessories can now have random conditions that modify their stats. Each set has different helms that give bonuses to melee, ranged, or magic, respectively. Boomerang type weapons are listed as melee. Instead they are sold by a new NPC that can be rescued underground after the player has defeated the Goblin Army. Goblins no longer drop rocket boots during an invasion. Sandgun : Sand shot from it does more damage, and it shoots faster. Some of them do special things when activated with mechanics! Added thirty-nine statues that are scattered around the world. Underground towns will now reduce, and eventually stop, enemy spawning. Worms will no longer spawn when near a friendly NPC. New NPCs will spawn in their homes underground, instead of on the surface. Made several small changes to allow for better underground cities: The Dryad will now tell you the percentage of Corruption vs. There are now three new friendly NPC’s that can be rescued after specific conditions are met. There are three harder versions of the older bosses. Defeating him will unlock new challenges for your world. The underworld has a new master, the Wall of Flesh.












Terraria 2 news 2019